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Author: camaclean

The Many Deaths Of You: Video Games As A Demonstration Of Quantum Immortality

I feel the need to preface this with the fact that as I’m writing this, it’s quite late at night and I’ve been playing video games for the better part of the day. God Of War, to be precise. Because

camaclean December 7, 2012February 21, 2015 Analysis, Gaming No Comments Read more

Architects Of The Illusion part I now available!

Now that the school project I started this class for is long-done, I’m considering repurposing this site as a general personal blog (but still mostly focused around video games). So have some shameless self-promotion! After a couple years of delays,

camaclean November 3, 2012 My Books 3 Comments Read more

Narrative Theory, Metroid Prime 3, And You

Or, A Theoretical Defense Of The Black Sheep. Yeah. I know I’m talking about a 2007 game, and games sort of age in dog years, where even last month’s DLC is considered “old news”. But I believe that once a

camaclean November 1, 2012 Analysis, Gaming 2 Comments Read more

Video game movies: Hollywouldn’t

Now, I’m not talking about movies based on pre-existing video games. I’d probably give at least a few old-school gamers a spontaneous aneurysm if I started discussing the Mario Brothers movie, although personally, I did think the Silent Hill film

camaclean July 11, 2012 Analysis, Gaming, Movies & TV No Comments Read more

Credit Where It’s Due

So hey, Cracked’s commander-in-chief David Wong just ran an excellent piece that I thought was relevant enough to share with you all. Hot off the digital presses, This piece examines some of the ways in which games take advantage of

camaclean June 12, 2012 Uncategorized No Comments Read more

It’s All Art To Me

This came out…long. But I think it’s important to get this out there, because it touches on some of the chief fundamental points I need to make to the reader if this blog is going to really make an impact

camaclean May 16, 2012 Analysis, Gaming No Comments Read more

Bioshock And The ‘Talking Text’

All narratives have a dual nature. While nothing exists in a vacuum, the work in question should be taken to have its own inherence, a dignity all its own and measured on the merits of how well it succeeds in

camaclean May 6, 2012 Analysis, Gaming 3 Comments Read more

The Sacrificial Spider: A Looking-Glass Follow-up

Note: This is the first entry in this blog that has nothing to do with the school project that originally prompted this blog. As such, I wouldn’t expect the intertwining with American narrative genres present in the previous entries. It

camaclean April 25, 2012 Analysis, Comics 2 Comments Read more

Sources Cited

For anyone confused, this is the cutoff of the “school project’ part of this blog. As such, these are the academic sources I’ve pulled from in the previous articles: 1: Anderson, Craig and Bushman, Brad. Effects of Violent Video Games

camaclean April 2, 2012 Uncategorized No Comments Read more

Earn Your Fun

Western culture sure can be in love with the idea of something that it tends to hate, at least on a case-by-case basis. Work. Thing is, video games have occupied a strange place in the lexicon of Western culture. As

camaclean April 2, 2012 Analysis, Gaming 1 Comment Read more
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Galactic Archives (search articles here by keyword!)

Praise for C.A. MacLean’s works

“Every character [in The Great Scourge], from major to minor, is so cleverly written and wisely interwoven […] This is a powerful story [and] deeply absorbing. […] You’re missing out if you haven’t read this book.”

The Hungry Monster Book Review/Literary Titan

Roundabout Media: the Looking Glass in video form! (More calories, but just as tasty!)

https://www.youtube.com/watch?v=8i-eZSlWGMk&t

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